Gold and Emeralds Have Different Confirmed Roles
Before buying currency, know which balance your intended purchase actually uses. In +1 Upgrade Per Kill, Gold is confirmed as the currency for Perks, while Emeralds have dedicated Robux packs and a daily VIP gift. Neither balance should be confused with the equipment steps earned through kills.
The official +1 Upgrade Per Kill Roblox description confirms Gold-based Perk purchases and one equipment upgrade per elimination. The official pass and product catalogs supply the Emerald offers below. All prices and descriptions in this guide reflect records retrieved on October 26, 2026.
| Resource | What the official information confirms | What to check in the game |
|---|---|---|
| Gold | Used to buy Perks; server boosts multiply Gold and XP | Current Perk prices and the rewards attached to activities |
| Emeralds | Sold in four currency packs; included in VIP daily gifts and the Starter Pack | Which purchases accept Emeralds and their current costs |
| Equipment Upgrade | Advances one step per kill and normally resets on death | Your current equipment progress |
Gold, Perks, and Server Boosts
If your next goal is a Perk, Gold is the confirmed currency to inspect. Read the Perk's current effect and price before spending so you know what you are saving toward. The official game description does not provide a complete Perk price list or a numerical Gold payout for kills and assists.
Server boost products explicitly apply to Gold and XP for everyone in the server. Their descriptions list the progression 1.1x, 1.25x, 1.5x, 2x, and 4x, with 15-minute durations. At 4x, the catalog says another purchase adds 15 minutes.
Those multipliers do not establish your total earnings without a verified base reward. They also do not promise additional equipment steps per kill or an Emerald multiplier. Check the current server boost display and the reward you expect to earn before deciding whether a timed purchase suits your session.
Emerald Packs and Their Listed Prices
The official developer-product catalog lists four straightforward Emerald packs. The final column below is calculated from the observed pack price and quantity.
| Emeralds | Observed Robux price | Approximate Robux per 100 Emeralds |
|---|---|---|
| 100 | 89 | 89.00 |
| 330 | 249 | 75.45 |
| 700 | 499 | 71.29 |
| 2,000 | 1,249 | 62.45 |
The larger packs have a lower listed cost per Emerald, but a lower unit price does not make a larger purchase necessary. First confirm the cost of the item you actually want, then compare the smallest pack that covers the shortfall with your budget.
These are dated catalog prices. The current purchase prompt is the price to verify before buying, and a product listing does not establish every available way to spend its currency. In particular, this source does not confirm a complete Emerald shop, crate cost, or enchantment payment method.
VIP Gifts, Starter Packs, and Video Rewards
The official VIP pass listing describes a daily gift containing 15 Emeralds and one Gear Saver. The observed VIP pass price was 279 Robux. Its other listed benefits are an additional daily quest reroll and a VIP tag, so compare the whole pass with your expected use rather than treating it as a single currency pack.
The Starter Pack was listed at 119 Robux and includes Emeralds, Gear Savers, and the Pioneer title. Its description calls it a one-time bundle and directs players to the in-game shop for the full contents. Without those quantities, it cannot be ranked accurately against the four currency packs by Emerald value alone.
Video-reward entries need more care. One official product description lists 10 Emeralds per video up to three times a day; another describes 3 Emeralds per video after the first five videos of the day. Those descriptions do not establish a consistent daily allowance. Check the current Rewards screen instead of planning around a promised number of videos or a guaranteed daily total.
The sources used here also do not verify specific quest payouts, playtime payouts, or an unlimited free-Emerald farming method. A named reward system is not enough to calculate earnings without its current conditions.
Frequently Asked Questions
What is Gold used for?
The developer explicitly says that Gold buys Perks. Check the live shop for the current selection, effects, and prices; this information does not establish every possible Gold purchase.
How can I get Emeralds?
Confirmed sources include the four Robux packs, the VIP daily gift of 15 Emeralds, and the Starter Pack. Video rewards appear in official product descriptions, but their stated daily limits conflict and need checking in the current game.
Which Emerald pack has the lowest listed unit price?
In the October 26, 2026 catalog snapshot, the 2,000-Emerald pack at 1,249 Robux had the lowest cost per Emerald among the four packs. Choose according to your actual needs and the current purchase price.
Do server boosts increase Emerald rewards?
The official boost descriptions name Gold and XP. They do not promise an Emerald multiplier, so do not include boosted Emerald earnings in your purchase calculations.